Sea Reavers of the Shrouded Crags
Sea Reavers of the Shrouded Crags by Luca Krutzsch and Tim Schellenberg
Story by Logan Bonner
Gaming Motivations:
- Adventure: Exploration of mysterious places and solving puzzles.
- Strategy: Tactical approaches in battles and problem-solving.
- Storytelling: A deep narrative with unexpected twists.
Player Experience Goal(s):
- Players immerse themselves in a world full of fog and secrets, where every decision impacts the fate of the characters.
- Players encounter complex characters and unravel a story of betrayal and loyalty.
- Players utilize their skills to overcome challenges and uncover the mystery of the Shrouded Crags.
STORY:
- Premise: Saving the Confederacy of Orodaum from marauding raids.
- Setting (Game World): Coastal cities, a fog-enshrouded dwarven city, underwater realms.
- Characters: Dwarven leaders, traitors, mystical creatures, heroic player characters.
- Story: The player characters are hired to investigate the cause of raids on Orodaum. Their journey leads them to the hidden dwarven city of Shrouded Crags, where they uncover intrigues and reveal the true threat.
MECHANICS:
- Objective: Uncover the conspiracy and save the Confederacy.
- Conflict or Challenge: Strategic battles, puzzle-solving, navigating a world full of secrets and betrayal.
- Basic Gameplay:
- Exploration of various locations in a dense, atmospheric world.
- Interaction with different NPCs to gather information.
- Battle and skill development of characters.
- Solving puzzles to advance the story.
Status | In development |
Platforms | HTML5 |
Author | LucaKru |
Genre | Role Playing |
Made with | RPG Maker |
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